The director of the best Splinter Cell game reckons that modern lighting engines are making stealth games 'so much harder to read' PC Gamer 12:09 Sat, 23 May
Splinter Cell designer says modern lighting has made stealth games harder to read Game Developer 18:41 Thu, 21 May
Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe" Rock, Paper, Shotgun 16:48 Thu, 21 May
Beyond Good and Evil 2 and Splinter Cell Missing in Ubisoft's Future Plans TechRaptor 20:04 Wed, 20 May